Tag: play and learning

  • Play Time Updated · v2

    In my continuing efforts to learn to properly make use of the eclectic collection of music equipment that has arrived in tiny boxes to my front door since the year began, I have been playing.

    Literally. Figuratively. Philosophically.

    Playing.

    Isn’t it funny how we use the word “play” to describe the art of making music… and then we also use the same word to describe the act of having fun un-driven by specific goal or focused purpose? Play. I have been playing in both senses, making music in my office-turned-music-studio and also having fun generating soundscapes and beats and little songs un-driven by any specific timeline or objective save learning the tools themselves. It is both kinds of play because I am playing music but I am also just playing, dabbling, engrossed in a pointless, unfocused effort.

    Kids play and we smile and say that’s just what kids are supposed to do.

    Musicians play and we queue up to buy expensive tickets to listen.

    Average people sitting in their basement play and we, all too often, ask why.

    Or worse, we frame it up as part of something with a goal or attached to an effort to better ourselves. We try to justify it. We try to make it into personal growth or an abstraction set within the structure of a bigger learning plan. We rake ourselves across the coals with value-based evaluation of the time, log minutes, write articles on obscure websites about how “playing the piano for twenty minutes a day made me better at business-to-business marketing, blah, blah…”

    At some point as we turned from children into adults play became a pejorative.

    Real men don’t play, they strategize, practice, gamble, or hone their skills, right? I’ve heard that one before. There’s serious work to be done, money to be made, networks to build and projects to milestone.

    Nearly every day, for at least the duration that it takes to lay down a three minute track on my recorder I just play, I string together all the pieces with all their snaking wired connections, and dive in without a plan. It usually takes me a few tries, but often I get a respectable starter loop going on the looper pedal, I lean into an effect, and I start adding layers and layers and layers. Each day I come up with something new and interesting, and each day I record it because… well, why not? 

    Look, my point isn’t some secret layer here. Playing doesn’t make you a better person any more than it makes you a worse one. It makes you just a person to flit and flounder through curiosity-driven noodling. It makes you simply human to dabble without structured goals. 

    But it is all nothing more than play. Just play.

    Not always. Not for everything.

    Maybe now and then, or even once a day.

    And that’s okay.

  • MIDI Controller Updated · v2

    I bought a dedicated MIDI controller. I capitulated to the lure, the artists yearning, the insatiable feeling deep down in one’s gut that nudges us all towards the black hole of equipment investment. 

    It was the itch.

    Look, the keyboard was not an expensive purchase. But neither is it a toy. It is merely a very basic and simple twenty-five key plug-and-play input device that has piano ivories (instead of numbers and letters.) MIDI controllers make no sound of their own, rather sending electronic signals to another device like my laptop and act as if I was typing musical notes. It’s a musical instrument-shaped interface for a computer, and a kind of soft synthesizer.

    Creativity is sometimes about logically unjustifiable exploration and investment.

    I am far from an expert on keyboard technology.

    If you had asked me a year ago what I knew about musical keyboards I would have told you there were, um, pianos …and electronic pianos …and—I am reluctantly admitting here that I hadn’t been paying much attention after that point. 

    Also, I quite enjoy synth music.

    Growing up we didn’t have a real piano or a fancy digital one and we definitely did not have a synth. We had a bog standard department store brand electronic keyboard with a couple dozen built in digital instruments. In our house now, my wife has (because it is hers from before we were married) a pretty nice digital piano in her office, and then a little over a decade ago we acquired a small upright piano, too, which sits in our kitchen and serves little other purpose than to remind the family of a decade of The Kid doing her piano lessons. In other words, the concept of a bed of black and white keys that makes sounds? That was pretty clear in my head. But I’m no expert.

    What I was, rather, was curious.

    For myself, those pianos were never quite what I wanted… what I was craving, musically speaking. I would noodle and try to learn the basics, of course, but it the tools I had access to never scratched the itch that I was feeling in my musical soul.

    Curiosity untethered to practicalities can lead to expensive places. It is the aforementioned equipment black hole. I have seen countless videos online where the recording studio is a room overflowing with more tools and toys than I could hope to accumulate if I were to work at it for the rest of my life as a full time job. These people are not wrong in chasing new investments in their hobby, of course. It is curiosity that brought most of them there. It is that itch to find the next thing that is going to satisfy the creative urge.

    We all do it, too. Photographers buy lenses. Artists buy brushes. You should see my mother-in-law’s quilt fabric collection. 

    I recently came across the example of Trigger[1], Willie Nelson’s famous guitar. “There are instruments older than Trigger, but few guitars have logged as many playing hours in a lifetime, and Nelson plays hard.” That is to say, there are a lucky few who find their tool and cling to it without variation. I’m sure Mr. Nelson owns more curious equipment add-ons and eclectic musical do-dahs than most, but famously he is a one-instrument musician. But now the important question: Did he get there on the first try? Or did it take him experimentally buying and upgrading and testing and tossing?

    I first went down the synthesizer rabbit hole in early 2025. A proper synth is more than a piano keyboard that makes funny sounds. And it is arguably better than a MIDI controller plugged into the software on my laptop. Rather it is a dedicated instrument engineered to generate and manipulate sounds with electrical hardware, and for which a piano-style keyboard is merely a comfortable and familiar user interface. The one I bought one rainy day that spring was my first synth, and I’d be lying if I told you that I’ll settle for it as my last…well for any other reason than budget. I’d love to buy a selection of them and dabble and poke and play and experiment. I’d love to fall into that equipment black hole until I find my Trigger. 

    The new MIDI controller is another step around that circle. I own a small keyboard controller to interface with the synth software on my computers, and I am learning more about how it all works with each visit to this world of music and sound …and most importantly, a new personal exploration of audio creativity. I am searching for something that I won’t know until I find it. It is a search for the scratch for that itch.

  • Oughta Should

    When did we force play to become learning?

    And I’m not just talking about the kids. I mean, all of us? Why can’t we just play?

    Oh, I admit, this is probably a personal observational bias, but it seems more and more from what I read, and talking to other people—parents, friends and creative contemporaries—over the years the idea that anyone can just play for the raw enjoyment of something has turned into a pariah. 

    All too often I fall into the trap myself. 

    I feel like I can’t just sketch, but rather I need to be making something for my online portfolio.

    I shouldn’t be playing music, instead I ought to be practicing repertoire or logging my progress.

    Even just sitting here at a keyboard writing I am thinking not about the joy and fun that I get out of typing words, but rather my mind is always drifting over to content and audience and something bigger that I should be seeking from this act.

    Of course, these invasive thoughts are at my own control, and maybe—lucky you—you are able to ignore them and just enjoy doing things for the sake of it. But then if you are the type of person to be reading a post that started with such a question maybe you too are like me and feel guilt from directionless creativity.

    So I ask again: When did we force play to become learning? And how can we snap out of it?

  • Digital Analog

    Flip-flopping between digital art and physical media—and often the fuzzy spots in between—is a dichotomy of form that is something quite unique to the modern world. 

    As the fidelity of our digital tools improve many (if not most) art forms have found analogs in the digital realm: words, photography, design, sound, and sculpture to name but a few. 

    I consider myself an artist, and one who has (more recently as my access to powerful computer tech has increased) often started in the digital realm before investing in the physical tools to try my hand at the so-called real version of it.

    Why buy expensive paints when I have an app on the device I already own?

    Why purchase a space-consuming musical instrument when I can noddle on my laptop with some free software?

    But I also wonder: how has being a digital-first artist affected me? What is the effect on my approach because I have not needed to overcome that initial struggle incurred by the costs and barriers of physical media? Does the creative approach from using technology suffer because the media is more forgiving, erasable, redo-able? Is the technology a crutch or a learning tool?

    I can’t redo my approach, and honestly there are forms I would never have tried without first attempting with the safety net provided by digital modes. But what was the effect of that on my skill and my mind?

  • Ten Diamonds

    Jokingly I would tell people who liked my photographs that I was not so excellent at taking pictures as they suspected: after all, I only ever showed them the good pictures.

    But then it wasn’t exactly a joke, either. 

    See, I think there is a difference between expertise and amateurism, and explaining it is tangled up in my own creative efforts. I am an amateur artist, an amateur photographer, an amateur musician. And I am confident in claiming so because the difference between amateur and expert work isn’t always the output, but rather the effort required to be consistently good at the form. 

    I can make good stuff. But I am admittedly inconsistent.

    In photography I called it my one-in-ten rule: if I took ten pictures, one of them was generally pretty good. Again, I could make good stuff, just inconsistently.

    Inconsistency has a way of nipping you in the backside when you take on a gig to photograph an event, or are asked to sketch with an audience, or need to stand on a stage and play an instrument. Noodling in your basement and occasionally having a terrific night is fundamentally different from  performing on demand. One is the realm of amateurs with wisps of talent, the other is the domain of experts.

    And really. I don’t mind being the diamond in the rough, but admitting there is often much more rough than diamond is also about admitting that you can do these crafts for merely the enjoyment of them, too, and that’s not a joke at all.