Category: Part 3 – Clicking In

The creative human fits into a bigger picture spanning the gamut of society, technology and tradition. The grit of creativity sometimes means grinding through external pressures and expectations, creating against the grain of the worlds in which we live and play, and existing beyond the vacuum of self.

  • Cheerleader Types

    Not everyone is a creative production engine, and that’s okay.

    Building a community is an effort that requires not just surrounding yourself with other creative people, but finding good people who support you from the sidelines.

    This step is easy to overlook when it’s missing, and even easier to take for granted when it falls into place. 

    Having people in your life who want to read your writing, hang your art, and attend your concerts is never automatic. It’s precious and a reminder that someone is paying attention. It can be all that holds you together on those too-frequent days when it seems like obscurity and irrelevance is your only companion on a creative adventure. It can hold it all together when the path is unclear.

    Cheerleaders are, of course, not devoid of creativity or otherwise lacking in motivation. Heck no. But they might be people who appreciate your efforts in a field that they themselves do not excel. They are almost certainly people who understand the soul of creative effort and know that encouragement and support are the lifeblood and fuel of its continuity. 

    And most often, they come unasked. You can’t beg and plead for them to cheer and you cannot be anything but thankful that they stay for a day, a month or a lifetime. 

    But when you find them, notice them, and cheer right back.

  • Rolling Randomness

    Back before AI could gurgle out a list of spit-polished ideas replete with some sycophantic grovelling towards our imminent greatness, I was in love with random idea generators.

    Don’t confuse one with the other.

    AI makes ideas by stringing together patterns that make sense.

    Idea generators are the Frankenstein-esque cobbling together of digital randomizers and curious arrays of word-bytes that when triggered result in a mad-lib-style shuffling of the input data towards an often nonsensical list of results. There is no intention. Only chance.

    “Write A ROMANTIC DRAMA about A FISH set in HISTORICAL ROME.”

    “Write A SCIENCE FANTASY about A BARISTA set in A SANATORIUM.”

    “Write AN EPIC POEM about LOST KEYS set in A FAST FOOD KITCHEN.”

    I wrote my fair share of these generators.  The code behind them was simple: a couple data arrays chock full of verbs and nouns and settings and styles, a random number generator, and some user interface bits. It was all coding spare change compared to the corporate-billion budgets of modern AI systems that barf out polished gems of inspiration that could never match the lightweight brilliance of a digital dice roll.

    Creativity, I think, often emerges from serendipity. Something amazing and unique can tumble out of our brains when we trigger those brains with curious nonsense.

    I have asked AI for ideas, nudged it to brainstorm, and it comes back with clever concepts, sure. But none of it stacks as a trigger for the weirdest flights of my imagination compared to the raw random indulgence of a simple idea generator.

    I think maybe the more we extract ourselves, remove our humanity, from the process the more boring the final result—and rolling dice, digital or otherwise, is just random enough to preserve our involvement in the loop.


    Try my randomizer:

    A possessed gaming console goes missing from the cryptid sighting site, and a grizzled outsider is the only one who can hijack it back.

  • Influence Less

    Look, it’s a blurry line between being someone who wants to make stuff and share their creativity with the world on one side and being someone who wants to be the main character of the internet on the other.

    Blurry, but not invisible.

    I personally struggle with my own identity on the modern internet. I make stuff for the joy of making it. I write stories because I feel the very human need to be a storyteller. I draw and make music and build games because I am compelled to use the half of my brain that is steeped in creative urges to do those things. 

    The tepid pool of what becomes popular for all the wrong reasons, though, is a little sad.

    I see reels that are staged or commercial or generated or simply rage bait.

    I see posts that reek of corporate pandering or identity grooming or culture shifting.

    I see profiles that are bots or resume acts or cons or worse.

    It’s all fake.

    What is to be done about those?  Nothing, maybe, but looking away and being better than that, not stooping to that grade of duplicity, treating people everywhere—your audience and the people around you in real life—with the respect they deserve. Maybe that will help a little.

    It’s old fashioned, but here’s the real:

    Be genuine. If you are out there making stuff that is fake or even whiffs of influencer-grade performance, just… don’t. Be better than that. 

  • Joy Busters

    Why are we in such a rush to automate the things that give people the most joy?

    I have seen no shortage of posts, cartoons, reels, and tweets on the topic and usually it goes something like this: a person is begrudgingly doing the hard labour while the computer is joyously making art and composing music.

    The irony is thick.

    We built complicated algorithms and robotic mechanizations to churn through calculations and work in factories and clean our homes, and instead we’re having this crazy conversation about how we can distinguish generative music from human compositions in our playlists or avoid buying slop produced novels published in droves via online booksellers.

    Over at another blog I write about the blind pursuit of technological advancement and the cost to our humanity.  You might find it interesting, too. 

    AI.

    Generative content replacing our creative efforts. Our intellectual property slurped into algorithms that spit it back out through chatbots and neural engines meant to automate creative effort and pull humanity out of the business of using our imaginations.

    We work hard all our lives so we have time to pursue hobbies, and for many hobbies are painting in the park or playing in a band or cozying up with a keyboard and trying to write the next great novel.

    Are we so eager to hand these things over to algorithms?

    Of course not, you scream into your screen, that’s why we’re all so angry about this so called revolution of generative artificial intelligence. You’re just stating the obvious!

    But someone is eager, no? Someone wants to suck the joy out of humanity, and why is that?

  • Devaluing Uncommercial

    What happens when worth is no longer judged by standards except for sales?

    No really? Art for the sake of art is like science for the sake of science: Serendipity takes us to interesting places we never would have planned.

    But when the only goal is profit the road has often been well travelled by thousands before us. 

    I have a bachelors degree in science and while I never pursued academia nor research, I often throughout my career ran in the tracks of businesses, governments and charities that (in their own self interest, realized or not) would put pressure on the research industrial complex to create output with profitable outcomes.

    The counterbalance to commercial science, of course, is often referred to as pure science, research driven by raw curiosity and following the data down interesting paths, an effort that has arguably both squandered a lot of money but also led us to discoveries that have reshaped the modern world in immeasurable ways. And more importantly, many of those world reshaping discoveries were not profitable… until they were, and so in retrospect businesses clap their hands at the ingenuity of the people who fought back all those profit-motivational barriers to discover interesting things despite it all.

    Many of the same people who scoff at pure science will, too, flatly argue that the best art, the stuff hanging in museums, say, was created under patronage—the church, monarchies or otherwise rich benefactors—and so to claim anything artistic can be created lacking the same is a fool’s errand. 

    The modern equivalent of course is corporate contracts, government grants or—for the smaller among us—algorithmically-driven fame leading to online fan sales. And it’s hard to argue that the folks who go viral are often the ones filling a commercial demand be that for trendy teen lit, spectral watercolour prints, or studio-quality family portraits. All of it is wrapped in sales metrics, of course, and all of it is considered “good” because it sells—it makes a profit.

    So I’ll repeat: what happens when worth is no longer judged by standards except for sales? What happens to art for the sake of art?