Category: Frozen February

  • Play Time Updated · v2

    In my continuing efforts to learn to properly make use of the eclectic collection of music equipment that has arrived in tiny boxes to my front door since the year began, I have been playing.

    Literally. Figuratively. Philosophically.

    Playing.

    Isn’t it funny how we use the word “play” to describe the art of making music… and then we also use the same word to describe the act of having fun un-driven by specific goal or focused purpose? Play. I have been playing in both senses, making music in my office-turned-music-studio and also having fun generating soundscapes and beats and little songs un-driven by any specific timeline or objective save learning the tools themselves. It is both kinds of play because I am playing music but I am also just playing, dabbling, engrossed in a pointless, unfocused effort.

    Kids play and we smile and say that’s just what kids are supposed to do.

    Musicians play and we queue up to buy expensive tickets to listen.

    Average people sitting in their basement play and we, all too often, ask why.

    Or worse, we frame it up as part of something with a goal or attached to an effort to better ourselves. We try to justify it. We try to make it into personal growth or an abstraction set within the structure of a bigger learning plan. We rake ourselves across the coals with value-based evaluation of the time, log minutes, write articles on obscure websites about how “playing the piano for twenty minutes a day made me better at business-to-business marketing, blah, blah…”

    At some point as we turned from children into adults play became a pejorative.

    Real men don’t play, they strategize, practice, gamble, or hone their skills, right? I’ve heard that one before. There’s serious work to be done, money to be made, networks to build and projects to milestone.

    Nearly every day, for at least the duration that it takes to lay down a three minute track on my recorder I just play, I string together all the pieces with all their snaking wired connections, and dive in without a plan. It usually takes me a few tries, but often I get a respectable starter loop going on the looper pedal, I lean into an effect, and I start adding layers and layers and layers. Each day I come up with something new and interesting, and each day I record it because… well, why not? 

    Look, my point isn’t some secret layer here. Playing doesn’t make you a better person any more than it makes you a worse one. It makes you just a person to flit and flounder through curiosity-driven noodling. It makes you simply human to dabble without structured goals. 

    But it is all nothing more than play. Just play.

    Not always. Not for everything.

    Maybe now and then, or even once a day.

    And that’s okay.

  • Health Full Branch · Part Two

    I haven’t quite worked up the mental energy to call myself retired at this point. I’m not, really. Folks who have escaped the waged-employee chains and can work optionally or casually but who are still not of some societally agreed upon age of actual retirement we tend to use the word semi-retired. It’s code for I finished the capitalism main game storyline and now I’m going back for fun to play the parts I may have missed. 

    My experience though has often been one of adaptation, and while my brain may repeatedly tell me that I’m way too young to be calling myself retired, my body has had other ideas.

    I’m not twenty anymore.

    I strain my back sleeping wrong. My eyes get sore from looking at a screen for longer than an hour. I really need a comfortable chair when I sit at the piano. I probably shouldn’t lift too many heavy objects anymore if I can avoid it. Sitting in the grass to sketch means my knees are going to hurt when I try to stand up again. 

    Creativity is slower, more purposeful, and needs to account for mobility, agility and maybe even time to squeeze in an afternoon nap.

    It’s not weakness to acknowledge aging at any stage of the process. Knowing yourself and your limitations—and importantly, accepting it— as you work towards anything is a superpower, not a submission, even if it often seems precisely the opposite.

  • Creative Positive Branch · Part Two

    I need to routinely remind myself that every time I don’t post something positive in my feed it leaves a gap for something negative to slip in and take up the space I left for it.

    The darkness is insidious. It is sweet like raw sugar upon the tongue, lighting up our emotions with an ability to draw us in and feast upon our time and energy.

    You may be reading these words—all of them, the project and every post and every image and all the adjacent works of public performative creativity that goes on around it—and pondering the purpose. 

    I have a hundred reasons to write and create and sketch and make and build and do interesting things. But I have a very short list of reasons to share: it is, yes, about money and brand and fame, of course it is, it always is—but it is also about balance. It’s about holding my little patch of digital ground against the darkness. 

    It is about creating human-made ideas and sharing them into the ocean of slop.

    It is about being a net-positive in an electronic sea of rage.

    It is about finding the good of the world and launching it back into the universe for something bigger than myself.

    So long as I have hope that the world still needs something bigger and brighter than the dim shadows of this societal chasm we seem to be traversing I will get up each morning and try my best to find something positive to make …and share.

  • MIDI Controller Outdated · v1

    I broke, and I finally bought a dedicated MIDI controller.

    It was not an expensive one. Nor is it a toy. It is, rather, a very basic and simple twenty-five key computer keyboard that has piano ivories instead of numbers and letters. It makes no sound of its own. It just sends electronic signals to another device, as if I was typing musical notes.

    If you had asked me a year ago what I knew about musical keyboards I would have told you there were pianos …and electronic pianos …and—I am reluctantly admitting here that I hadn’t been paying much attention after that point. 

    I like synth music, and growing up we didn’t have a real piano or a fancy keyboard, but rather a simple department store brand electronic synth with a couple dozen built in instruments. In our house now, my wife has (because it is hers from before we were married) a pretty nice digital piano in her office, and a little over a decade ago we acquired a small upright piano, too, which sits in our kitchen and serves little other purpose than to remind me of a decade of the kid doing piano lessons. But, the concept of a bed of black and white keys that makes sounds? That was pretty clear in my head.

    For myself, those pianos were never quite what I needed. What I was craving, musically speaking.

    Instead, I went down the synthesizer rabbit hole a little over a year ago now and learned that a proper synth is more than a piano keyboard that makes funny sounds, but rather a way to generate and manipulate sounds with electrical or digital tools, and for which a piano-style keyboard is merely a comfortable and familiar user interface. 

    Now I’ve gone full circle. I own a small keyboard controller to interface with the synth software on my computers, and I am learning more about how it all works with each visit to this world of music and sound …and most importantly, a new personal exploration of audio creativity.

  • Standards Unpracticed

    There was a realization about music that I recall having when I was younger. 

    See, when I was in my teens and twenties I listened to a lot of punk and metal from the 80s and 90s. And I remember finding it odd that most music from these genres still usually followed the rules of popular commercial music design. 

    I get it. Musical structure. Chord progression. Hundreds of years of music theory, blah, blah blah, but… think about it from the other perspective: these sounds and songs were supposed to be part of a finger-wagging, pearl-clutching anti-social revolution and a counter-culture apparently designed for angsty teens and rebellious youth to rage against the establishment.

    But simultaneously they were entrenched deeply within that same establishment by the basic rule-following and formula-driven style of the music itself. 

    There are certainly examples that don’t fit this observation, but from my viewpoint so much of it seemed to follow set standards: It was composed of phrases and verses, with lyrics, mixed into tracks of four to six minutes long that could be played on the radio. 

    All of it—in the parlance of capitalism—written, recorded and packaged to be commercially viable.

    And, sure, yeah, of course, no kidding, I get capitalism and working with the system and all that, too… but…

    …but the real rebellion it seems was making something that was not for sale, and breaking the rules and standards that guide our creativity towards the end goal of becoming just another product that needs to move in lockstep with the rules, too.